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Post by Tenshu on Dec 10, 2008 21:30:15 GMT -4
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Post by matter9 on Dec 10, 2008 21:40:47 GMT -4
is this supposed to be a certain quest that we take part in? if so.. where is it? and what episode?
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Post by Tenshu on Dec 10, 2008 21:42:41 GMT -4
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Post by matter9 on Dec 11, 2008 1:00:16 GMT -4
sounds really kewl, i think some of us need to get together and have an all out killing/hunting spree, i have quite a bit of free time now that construction season is over, so i'll be on quite a bit
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Post by freshmaker on Dec 11, 2008 8:21:26 GMT -4
Sweet. I'ma pop in later and score some swag then. /dramatic_chipmunk Did I see Samurai Armor/Genpei?
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Post by katyusha on Dec 11, 2008 9:49:22 GMT -4
As it's a set of time attack quests, I quite recommend a 4-way PB before starting up. It helps immensely, and lvl81SD will generally last up until midway or late through the second area (by which point you will probably have built up enough PB gauge to do it again). The ep4 one is disappointingly easy for any experienced group, though it has about 20 or so dorphon spawns (perfect for Skyly rooms and lame hunting) and alot of Girtas (perfect for Mothergarb hunting). Any group with an RA with an Arrest Needle (or cast with a BPD spread needle works just as well) and some demon weapons will generally breeze through it with no trouble. The ep1 one is probably the most fun. If you guys arn't used to dodging Lily megid and can't quite kill them fast enough, I'd recommend someone with alot of EDK to try to attract the lily's attention (An FO is ideal, since an H/resist, Glide divine, Crimson Coat and Rupika will easily shoot you over 80EDK and effectively render you immune). Cure Paras are helpful, but not necessary (the lilies dont spawn all that often, so hotkeying antiparalysis will be fine). Alternatively, nuke the lilies and forget about DMC in the interest of not dying to megid A cast or RA with a Snow Queen (or preferably 1 o each) will help a ton in mines due to the baranz spawns, but there should be no trouble there other than huge baranz spawns. Dubs are surprisingly weak to Hell/Megid, so you can actually shave a few seconds off dealing with them by using a hell weap on 1 and quickly nuking the dubswitch. Ruins is likewise straightforward, though the last room has poison gas. The ep2 one is... uh... let's not go there. *Mericarol trauma* (Actually personally only managed to finish because we had 3 RAs with hell needles and snow queens x.x And an FO who is very good at dodging) but Snow Queens and Hell Weaps are a must if you decide to. Theres a huge number of gibbles, gi gue and meri spawns though, so a skyly ID for hunting SJS/Partisan of Lightning/MKB can work as a sideline (while helping out the community too!) Well, goodluck to you guys. The quests are also ideal for unsealing (600 monsters total per run, give or take) farming, or just raw leveling (ep4, from just tagging, will get you around 200k exp if you finish. Give or take a few thousand but I digress... alot.) Merry Christmas from us over at Team JadeD as well.
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Post by Tenshu on Dec 11, 2008 12:42:32 GMT -4
Merry Christmas to you as well, hopefully these exams can get done and I can try out Christmas Fiasco soon. It'd sound fun getting through it the old fashioned way (no special attacks XD as I'm sure most of the team see me do, that and Ob Lily dodging)
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Post by Vale on Dec 11, 2008 19:44:03 GMT -4
this maybe a stupid question but was a fiasco?
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Post by katyusha on Dec 11, 2008 20:21:57 GMT -4
@vale - Fiasco = "A disaster, messup, screwup, things went horribly wrong."
@tenshu - Well, I wish you luck. Some parts really do beg for spamming specials however (Like the 10 baranz spawn in Mines, or the 8 Bringer spawn in Ruins, where if you dont at least freeze, theres gonna be alot of dying) but it's (theoretically) possible to do it without sac specials (barely) with a pre-PB and at least a hucast (with max ATP). It's pretty much mandatory for the ep2 quest however. Ep1 is personally the most fun.
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Post by Tenshu on Dec 11, 2008 21:38:43 GMT -4
Eight Bringers huh? Sounds like Lost Havoc Vulcan a bit, give or take a Bringer. If they spawn up close it could be a problem (probably funner =D), if they spawn far away, quite easy beating them into submission in a timely matter without using a special attack.
(if it hasn't been obvious to the team members, I am quite sadistic with how much my character can take ^^; )
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