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Post by Raos on Apr 21, 2011 19:02:38 GMT -4
I actually agree. I suppose that looking back on it I kinda went the easy route (I just grabbed the massive cannon in MML1) so my opinion might be kinda...morphed. My friend and I also grind'ed the crap out of the game once we beat it to upgrade all our weapons :3 And I actually haven't beaten MML2--I have it for my ePSXe, but I've been busy playing other fun things Oh my you really should get on that given the drastic story developments in the end you likely will have no clue whats going on if you play MML 3. Besides how else will you get to hear this? www.legends-station.com/mml2/music/MML2-Geetz.mp3ON-TOPIC: anyone ever hear of Megaman Network Transmission?
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Post by Tenshu on Nov 8, 2011 16:10:45 GMT -4
May as well try to revive this topic with stuff I personally like that was overlooked. I know I mentioned this before somewhere but Eternal Champions is one of many on my mind. For a fighting game, the game had a lot of backstory and interesting backstory at that. Each character is fleshed out really well and it makes you interested in just what's going on and why this contest is being held. Gameplay was solid for the most part. It was faster paced than Street Fighter II, and more violent than Mortal Kombat, so it was the "man" for a time, more so when the Sega CD sequel was out. A final Saturn version was going to be made until the prideful Japanese, came in, and despite Eternal Champions making stellar sales, Japan wanted it dropped in favor of Virtua Fighter, because they felt EC was holding VF down from being a success in the US.
Tragedy to this is Sega of Japan kinda... feels Eternal Champions never existed. It's not mentioned, it's not even in those Sega Genesis collections you see nowadays, it's like they could not take the fact that a game conceived by an non-Asian could beat what they were bringing out. XD
Not sure if this would qualify as a forgotten gem, but to me it sure is a gem, and in ways, it is forgotten. Probably not to fans, or fans of fighting games, but certainly to the business people. XD
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Post by Tenshu on Nov 8, 2011 16:24:51 GMT -4
This next gem isn't really a game, more of a localization company. As some of you may know, I've been streaming Lunar: Eternal Blue, which was localized by a company called Working Designs. When it came to localization, they were the "rebels" I guess. They took the games that other companies felt wouldn't sell well here and proved them wrong. When the industry felt RPGs wouldn't sell well in the US, Working Designs still brought over games like Lunar, Vay, Popful Mail, and later Growlanser, also one of the most successful titles the Saturn had, Dragon Force (the power metal band probably got the name from it, lord knows they love Dragon Quest too). They were loyal to Sega until Sega kept screwing them over, so they jumped to Sony and brought over other titles you've probably heard about like Alundra and Arc the Lad. Shining Wisdom and Magic Knight Rayearth, I personally believe if Working Designs was able to, we'd have gotten the Ys series a lot earlier lol. Here you guys go for a more detailed article of Working Designs. Even though they're not a videogame, they're a company I actually had respect for: en.wikipedia.org/wiki/Working_DesignsRIP Working Designs
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Post by Raos on Nov 9, 2011 1:36:56 GMT -4
been playing addicted to suikoden 2 again. This game needs a remake, much better than all the jrpg crap thats being shoveled down our throats as of late (except radiant historia, that game is tight). @tenshu: i shouldve known youd mention EC.
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Post by Raos on Nov 9, 2011 21:10:54 GMT -4
Hmm i finally got around to playing a game from the army men series, and man that was fun. The controls take some getting used to, and the graphics are rough by today's standards (to be fair most were PS1 era games), but there is nothing more satisfying than making your plastic enemies die by melting.
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Post by Tenshu on Feb 14, 2012 21:02:11 GMT -4
On the subject of PSX. I haven't heard jack squat about this other than a coven of fans wanting a part 3, but...
Medievil.
I first heard about it when my brother got one of those demo discs you could buy at Toys R' Us, Playstation Underground Jampack, and it had a demo of Medievil, played it, and wanted it right after lol. I couldn't wait until it got released, I got it when it was released and played the crap out of it, the game is so much fun hacking zombies to pieces and even the story was pretty good. Unfortunately I never got the chance to play the second game, but from what I've heard it was ok, not as good as the first, but not bad.
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Post by Raos on Feb 14, 2012 21:22:45 GMT -4
hacking zombies to pieces with a living skeleton.....something about that seems poetic.
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Post by Raos on Feb 14, 2012 21:29:27 GMT -4
reading this topic again, listening to megaman legends music.....FUCK YOU CRAPCOM
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Post by Helba on Feb 15, 2012 1:15:30 GMT -4
i think wild arms 3 should be considered a gem,i've played through and finished it quite a few times.damn good game.
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Post by Raos on Feb 20, 2012 23:26:30 GMT -4
I didn't even realize this was a forgotten gem until i saw some reviews for it (for shame).
Megaman Network Transmission
mixes the megaman classic series with the battle network style, world and battle chip system to make what i consider to be my favorite megaman game of all time.
the intense difficulty, tight gameplay controls, awesome graphics, amazing soundtrack, and well done blend of classic and battle network series make this game an amazing, but hard as fuck, game to play.
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